Welcome to the Fire-and-Ice wiki. If you would like to learn how to play the game, you've come to the right place! If you would like to learn about our standards and contributing to the project, you've also come to the right place!
How to Play - This guide will teach you everything you need to know to play the game as well as a few less obvious tricks and tips.
Stats - Find the varying stats for the characters, items, and other objects you will encounter here.
Changelog - See the official changelog of the game and what has been added in each previous version.
How to Contribute - This page contains our official programming standards and style guide.
Programming Help - This is a guide for those who are new to the Gamemaker Language or programming in general.
Game Testing - Follow these steps to help others test your bugs or to make sure your changes are flawless.
Recording Changes - Learn about our version numbering and how to make sure your changes get recorded.
Server creates authoritative players, obj_authoritative_player, upon client login, server_login_client to track details about the player like ready status and character status. This is then fed to each client to create their own obj_player representatives via network state updates.
2024-03-23 GF
Phame Networking v1.2.0 -> v1.3.0
Added interaction functions into module so updated function calls, scr_client_request_interaction now request_interaction_s16_s16. Added player system into obj_campaign since networking module no longer provides authoritative players. Fixed some missed integration changed obj_menu ownership over to obj_campaign.